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动态响应输入相机系统Unreal Engine游戏素材资源 Reactive Camera

动态响应输入相机系统Unreal Engine游戏素材资源 Reactive Camera

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本资料是关于动态响应输入相机系统Unreal Engine游戏素材资源 Reactive Camera,大小:1 MB,使用软件:Unreal Engine 4.19 – 4.27,语言:英语。

Unreal Engine虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。虚幻引擎基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。

Unreal Engine虚幻游戏引擎参与制作游戏有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:无限》、《羞辱》、《战争机器:审判》、《杀手已死》、《勿忘我》、《Papa & Yo》、《忍者神龟:脱颖而出》等等。

Reactive Camera

The Reactive Camera Component can be inserted into any actor and allow for the camera to react according to just 2 inputs (forward & right), in a variety of ways.

Perfect for Isometric, Top-Down, Racing, 2D Side-Scrolling, Third-Person games. Get it up and working in under a minute! Can be easily fitted into most of Unreal Engine project templates in seconds!

Huge array of options (10+) to configure how you want your camera to behave according to input. Camera can zoom in/out, change FOV, tilt, pan. Everything happens automatically, in the way you want based on the input you provide.

All it requires is to have a camera system that consists of a camera component attached to a spring arm component (most of UE4 project templates have that setup already) and it will work right away!

You can enable/disable the component at runtime, plug-in player inputs to drive the reaction, plug-in Timelines or other graphs to drive the input. Can be used along all other already existing properties of the standard Camera Component.

This does NOT replace the standard camera component. It is an additional component that you add to any actor, in order to have your camera become.. reactive!

Technical Details
Features:

Dynamic camera movement based on forward/right input
Easy setup in less than a minute
10+ configurable options so you can choose how your camera reacts!
Perfect for Isometric, Top-Down, Side-scrolling, Third-person, Vehicle-based types of games.

Number of Blueprints: 3

Supported Development Platforms: Windows, Android, iOS

Supported Target Build Platforms: Windows 64-bit

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