本教程是关于Substance Painter大剑游戏武器纹理制作教程,时长:40分,大小:1.2 GB,MP4高清视频格式,教程使用软件:Substance Painter,作者:Fanny Vergne,共1个章节,语言:英语。
Substance Painter是最新的次时代游戏贴图绘制工具,具有一些非常新奇的功能,比如粒子笔刷,可以模拟自然粒子下落,粒子的轨迹形成纹理。Allegorithmic Substance Painter是一个全新3D纹理绘画程序与以前从未见过的功能和改善工作流程,使纹理创建 3D 资产比以往更容易。它被公认的最崭新和简便易用的 3D 画家在那里。
Texturing a stylized sword with Substance Painter
This is a mini tutorial about my process to create and texture the sword from my Artstation challenge, the legend of King Arthur (Environment Art/Level Art Category) in Substance Painter.
The video tutorial is about 40 minutes long and I’m sharing all the files that I used to create this sword.
My goal was to go for a stylized PBR rendering for my challenge.
Hope you’ll enjoy !
This license is for one person only. You can use it on multiple computers but only one person should have access to it.
The asset presented in this tutorial cannot be used for games or any other commercial way and it’s serving only the tutorial purpose.
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