本教程是关于Substance Painter纹理技术深入学习视频教程第一季 中文字幕 Substance Painter All Levels Volume 1,时长:5小时15分,大小:6.3 GB,MP4高清视频格式,教程使用软件:Substance Painter,作者:Sean Fowler,共22个章节,语言:中英双语字幕。
你将会学到的:
– 学习浏览Substance Painter的用户界面
– 在场景设置中导入所提供的3D网格
– 如何将所提供的高雷亚尔网格烘烤到低雷亚尔模型上,进行程序化纹理处理。
– 着重介绍填充层风格的纹理,以及它与油漆层工作流程的不同之处。
– 学习如何通过遮罩和生成器添加和操作颜色、粗糙度、金属和发射通道,在短时间内输出惊人的细节。
– 如何在Direct x和OpenGL之间更新模型的网格UVS和改变法线图。
– 了解 Substance Painters 内置的渲染系统 IRAY
– 在导出和导入模型和纹理到Unity游戏引擎中进行设置的过程中,一步一步地走过。
– 创建自定义的智能材料,保存到库架上,以及如何在一个有多个UV贴图的模型上转移这些材料。
– 在本课程结束时,您将通过Substance Painter为角色贴图的工作流程和管道打下坚实的基础。
要求:
免费演示或Substance Painter 2018或2019的许可版本。
说明:
欢迎来到学习Substance Painter所有级别的课程 第一卷:科幻主题
在本课程中,我们将深入学习Substance Painter的功能,并扩大工作流程,从初级到高级水平。
在这里,您将获得2个低级模型(一个初级模型和一个高级模型),以及2个高清晰度模型,供您下载,以便一步一步地学习这个行业标准的纹理软件。
本课程将是一系列课程中的第一个,致力于帮助那些有兴趣通过这个强大的纹理软件学习和练习新的纹理技术的人。
此课程面向哪些人:
本课程适用于对学习Substance Painter及其用于游戏和渲染的3D资产的纹理技术感兴趣的所有级别的3D艺术家。
任何希望进一步练习现有3D纹理技术的人,都可以利用所提供的3D科幻人物模型为游戏或电影制作纹理。
任何有志于进入游戏行业的人,希望掌握最新的3D游戏艺术纹理技术。
Substance Painter All Levels Volume 1
你将会学到的
– Learn to navigate the user interface of Substance Painter
– Importing provided 3D meshes in for scene setup
– Walkthrough in how to bake maps with provided high rez meshes onto low rez models, for procedural texturing processes
– Gain a heavy focus to fill layer style texturing and how it differs from paint layers workflow
– Learn how to add & manipulate color, roughness, metallic and emissive channels through masks and generators to output amazing detail in a small amount of time
– How to update the mesh of the models UVS and change out normals maps between Direct x and OpenGL
– Understanding of Substance Painters built in rendering system IRAY
– A step by step walkthrough process in exporting and importing the models and textures into the Unity game engine for set up
– Create customized smart materials to save to the library shelf, and how to transfer those materials across a model with more than one UV map
– By the end of this course you have a solid foundation to the fundamentals in Character Texturing work flow and pipeline, through Substance Painter
要求
Either a free demo or a license version of Substance Painter 2018 or 2019
说明
Welcome to the course Learning Substance Painter All Levels Volume 1: Sci-Fi Theme !
In this course well be taking an in-depth walk through in learning Substance Painters features and expanding on workflows from beginner to advance levels.
Here you will be supplied 2 low models (a beginner model, and an advanced one) in addition to 2 high rez models for download to follow along for a walk through of a step by step approach to learn this industry standard texturing software.
This course will be the first of a series of courses dedicated assisting those with an interested in learning and practicing new texturing techniques through this powerful texturing software.
此课程面向哪些人:
This course is for all levels of 3D artist interested in learning Substance Painter and its texturing techniques for 3D assets for gaming, and rendering.
Anyone who wishes to further practice existing 3D texturing techniques in character texturing for either games or cinematic with the supplied 3D Sci-Fi character model.
Anyone aspiring to break into the gaming industry who wishes to be equipped with the latest in 3D game art texturing techniques
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