本教程是关于UE5虚幻引擎灯光照明核心技术训练教程 中文字幕 Unreal Engine 5- Beginner Lighting, Fog, and Post Processing,时长:2小时37分,大小:6 GB,MP4高清视频格式,教程使用软件:Unreal Engine 5,附工程源文件,共19个章节,作者:Gavin Eisenbeisz,语言:中英双语字幕。
在这个对初学者的游戏开发课程中,我将教您在UE5中照明场景的基础知识!
您会学到什么:
– 每个单独灯光的概述
– 如何构建灯光并避免常见错误
– 如何使用雾和其他大气效果
– 使用后处理卷的基础知识
– 如何以多种不同的风格为一个场景全面打光
要求:
– 对UE4或UE5有基本了解,但不是必须的。
本课程适用群体:
– 希望提高照明技术水平的初级游戏开发者
Unreal Engine 5- Beginner Lighting, Fog, and Post Processing
I’ll teach you the basics of lighting scenes in UE5, in this beginner friendly game development course!
你将会学到的
Overviews for each individual light
How to build lighting and avoid common errors
How to use fog, and other atmospheric effects
Basics of using post-process volumes
How to fully light a scene in multiple different styles
要求
Basic understanding of UE4, or 5 will be useful, but not required
说明
If you’re a game developer looking to level-up your lighting abilities in Unreal Engine 5, then you’re in the right place!
In this course I’ll teach you everything you need to know to start lighting beautiful scenes, by taking advantage of all the different light types, as well as teach you the basics of post-processing, and fog.
If you don’t have any experience in Unreal Engine 4, or 5, I’ve got you covered! I’ve dedicated part of this course to teaching the basic knowledge needed to complete this course. You’ll learn how to install the engine, how to add objects to your new projects, and even how to navigate the engine and edit levels!
Once you learn the basics, or if you already have some experience, we’ll hop into learning all of UE5s lighting tools! I’ll teach you the basic universal lighting settings that you’ll need to know about for all your projects. I’ll show you how to use global illumination methods, and how to switch between different ones like Lumen and ray tracing. I’ll explain each individual light type so that you can see how the unique settings of each function. As well as basic lighting, I’ll get into some other crucial parts of lighting your scene, like building lighting, and how to avoid common errors.
After learning those tools, we’ll dive into learning the basics of the exponential height fog, and post-processing effects that we can use to spice up our scenes. And finally, with all of the knowledge you’ve gained throughout the course, I’ll demonstrate how we can put all these tools together by walking you through the lighting of two scenes from scratch!
If this sounds like something you’re interested in, I look forward to teaching you the basics of lighting scenes in Unreal Engine 5!
此课程面向哪些人:
Beginner game developers, that want to level up their lighting skills
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